Does anyone else find that the opposing players will leave the lobby resulting in a disconnected from host message? Now if it was once every few games I wouldn't mind but when it takes 10+ minutes just to find a lobby and then rather than waiting for one or two team-mates the variant player(s) quit. It can get kind of frustrating.
Anyone else have this problem, is it just variants or do paladins quit just as much?


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I have not had a game yet where I have gone negative and more than 80% of my games have 0 - 3 deaths.
I hope to see you out there, so you can get a taste of fear.