Honestly, if they switched to a class-based system, then it wouldn't be nearly as interesting as the original Hybrid; it just wouldn't be as unique, and it would fall off the grid for me (and probably a lot of other people, too). And free to play? Why free to play? How would they support Hybrid: Online if the players didn't have to pay anything to play the game? And please, don't say "there are some weapons and abilities that you need to buy" because that's too predictable, and doesn't always work (the buyables would probably be overpowered). I don't want to play some generically-structured free-to-play-but-pay-to-win game like Repulse; if I want to play Hybrid on the PC, I want it to be Hybrid.



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