Page 1 of 4 123 ... LastLast
Results 1 to 10 of 34

Thread: dropping out of matches

Hybrid View

  1. #1
    Junior Member
    Join Date
    Mar 2012
    Location
    Okc
    Posts
    28

    dropping out of matches

    pretty much all shooters are inundated with people dropping out of game as soon as their team starts losing or for various other reasons, you planning to make any kind of penalty for this?

  2. #2
    Junior Member
    Join Date
    Feb 2012
    Location
    Bristol, England
    Posts
    22
    I don't think you should be penalised, you could have dropped out for any number of reasons, why should you be punished for something you couldn't help?
    This is a test, but I probably wont bother deleting it.

  3. #3
    Senior Member Lever's Avatar
    Join Date
    Jan 2012
    Location
    Maine, U.S.
    Posts
    481
    Halo punishes people who drop too often. It can be done fairly and considering my experiences with CoD, BF3, GoW etc. I'd rather run the risk of a 30min penalty if I drop 3 games in 15 mins, than put up with people quitting as soon as it looks like our team might not completely clean house.
    When in doubt, use fire.

  4. #4
    Senior Member
    Join Date
    Mar 2012
    Location
    Scotland
    Posts
    390
    ok this is what i find a most fascinating Question i liked the idea of u being punished if u drop out 3 games within 15 mins however it can be a pain as griefers would begin to annoy you forceing you to rage quit what i think would be a great idea is for them to add a in game VTK thats Vote To Kick so for instence u press back to go to scoreboard use the D-pads to go the person thats annoying you and if the person receives over 3-4 or more VTK by the team hes gets booted and unable to join back in that same game that would resolve the rage quiting
    Lets See What U Got

  5. #5
    Junior Member
    Join Date
    Mar 2012
    Location
    Okc
    Posts
    28
    Quote Originally Posted by DiBBz View Post
    ok this is what i find a most fascinating Question i liked the idea of u being punished if u drop out 3 games within 15 mins however it can be a pain as griefers would begin to annoy you forceing you to rage quit what i think would be a great idea is for them to add a in game VTK thats Vote To Kick so for instence u press back to go to scoreboard use the D-pads to go the person thats annoying you and if the person receives over 3-4 or more VTK by the team hes gets booted and unable to join back in that same game that would resolve the rage quiting
    no such thing as a self governed system thats not going to be abused, especially when theirs no true consequence to abusing the system in the first place. i think your looking for a system thats completly fair when there isnt one, i would rather have a system that works at that moment and time, not a system that attempts to be fair to everyone.

    i think the 30min ban for people that drop out of 3games or 2games in 15min is fair to the people that have to put up with the person(s) dropping out at that moment and time. i could care less whether the people that are dropping out of the game consider it fair or not.
    2o2p and DoG member.

  6. #6
    Senior Member Lever's Avatar
    Join Date
    Jan 2012
    Location
    Maine, U.S.
    Posts
    481
    Quote Originally Posted by DiBBz View Post
    ok this is what i find a most fascinating Question i liked the idea of u being punished if u drop out 3 games within 15 mins however it can be a pain as griefers would begin to annoy you forceing you to rage quit what i think would be a great idea is for them to add a in game VTK thats Vote To Kick so for instence u press back to go to scoreboard use the D-pads to go the person thats annoying you and if the person receives over 3-4 or more VTK by the team hes gets booted and unable to join back in that same game that would resolve the rage quiting
    No one makes you rage quit, other than you. Chances are, if I get that worked up, then I'm turning off the Xbox for the night anyway. The 3 quits, then time out system is designed to prevent the game hopping that occurs so often in CoD and BF by adding in some consequences. People only do it for ,the most part, to pad out their stats, whether W/L or K/D.

    Vote to kick systems are some of the most flagrantly and easily abused systems in gaming. Games that have them are difficult to get started in, because new players don't have the "stats" that their team is looking for. We want to encourage new players while discouraging abuse of the system.
    When in doubt, use fire.

  7. #7
    Member
    Join Date
    Mar 2012
    Location
    Brooklyn, New York
    Posts
    33
    Man, Dibbz, I gotta say that I think that would create way more problems that solutions. Honestly, I like the Call of Duty method. If people wanna leave, let 'em, and more people'll be added.

    If it's gonna be more like Halo, where the players are more locked in, then I think Lever has the right idea. If you're quitting three games in half an hour it doesn't really matter if your reasons for leaving are legitimate ... you're still making the game suck for everybody else. And if your reason for leaving is serious, you won't even notice you've been put on a short matchmaking ban because you're off doing whatever you had to do!
    Once I sailed out to sea.
    I cried: "I must be free!" And yet,
    Full was I with regret,
    When surf cried back with wet decree.


    GT: Neuvost

  8. #8
    Senior Member Lever's Avatar
    Join Date
    Jan 2012
    Location
    Maine, U.S.
    Posts
    481
    It really comes down to whether or not we'll be able to drop into a game in progress. With small teams, 1 person quits and it completely unbalances the game, so that's a point in favor of allowing it. On the otherhand, it could just as easily lead to a trend of "Oh no, I'm not winning better quit and find a game that I will win". It's a really tough call.
    When in doubt, use fire.

  9. #9
    Member
    Join Date
    Apr 2012
    Location
    UK
    Posts
    73
    Whatever penalty there is for dropping out I think there should also be some compensation for the players on the team that remained in the match.

    The game could spawn a CPU controlled player to make up for the dropped player, or give some kind of boost to the remaining players. Reduce the winning conditions for the 2 player team, like in the middle of a match if you need 9 more kills to win and suddenly someone drops out it then becomes 6 more kills to win.

  10. #10
    Senior Member Lever's Avatar
    Join Date
    Jan 2012
    Location
    Maine, U.S.
    Posts
    481
    Quote Originally Posted by Phishfood View Post
    Whatever penalty there is for dropping out I think there should also be some compensation for the players on the team that remained in the match.

    The game could spawn a CPU controlled player to make up for the dropped player, or give some kind of boost to the remaining players. Reduce the winning conditions for the 2 player team, like in the middle of a match if you need 9 more kills to win and suddenly someone drops out it then becomes 6 more kills to win.
    Some sort of end of match XP bonus (say 100xp if you lose, 500xp if you win) would be pretty good, though I don't know how effective it would be at keeping the chronic quitters in 'til the end of the round.

    A boost for an undersized team would be... difficult to balance, at best. I suppose you might allow the team with only 2 players to spawn extra drones (after they earned them of course), but what happens when it's 2v2? Would both teams get the extra advantage or would the game keep track of team sizes and boost, or remove the boost, accordingly? Would there be an extra boost for the player who has both of their teammates quit?
    When in doubt, use fire.